F1 Game Review 22: The new era of F1 gaming is here and it’s more exciting than ever

The latest F1 video game from Codemasters and EA Sports features new cars, new physics, new tracks, supercars, VR, F1 Life and more.

F1 Game Review 22: The new era of F1 gaming is here and it's more exciting than ever
F1 Game Review 22: The new era of F1 gaming is here and it’s more exciting than ever

F1 22

Chosen StarChosen StarChosen StarChosen StarMark not selected

By 2022, Formula 1 has undergone perhaps the most ambitious transformation in the history of the sport.

After years of frustration with drivers, teams and fans over the inability of previous generation Formula 1 cars to follow and overtake other cars on the track, Formula 1 has developed new technical regulations to review car designs ahead of the 2022 season with the aim of reducing ” dirty air, which is produced from the back of cars. F1’s own research showed that previous generation cars lost 35% of their downforce when they were three car lengths behind the leading car, and 47% when approaching one car length, negatively impacting racing.

* Click here to sign up for a level up! Esports and games showpodcast available on speaker, Spotify, Apple Podcasts or wherever you get your podcasts.*

As a result, the new 2022 F1 cars look and handle drastically different than the previous generation, due to the cars primarily relying on an aerodynamic principle called “ground effect” for their downforce. There are a number of other new design elements that tie into this philosophy, with bigger wheels, wheel covers, wheel fins, new front fenders, new rear fenders and more. For Codemasters and EA Sports, this has meant a lot of work ahead of the launch of F1 22, the latest installment of their official BAFTA-winning F1 video game series.

F1 22 includes many new features based on a completely redesigned car physics, handling model and tires to accurately simulate real-life sports. As someone who has played F1 2021 (last year’s game) a lot, F1 22 feels completely different in many ways.






The rule changes that are reflected in F1 22 make it easier to track cars in the game as F1 fans have seen in real life.

The rule changes that are reflected in F1 22 make it easier to track cars in the game as F1 fans have seen in real life. This means more overtaking, more action and less frustration when trying to overtake a slower car, either using a different strategy or at pure pace. These changes mean that how you set up your car for each track is more important than ever, and so there is now more flexibility with setting changes, including a 1-50 slider for front and rear fender angles rather than 1-12 sliders that players had in F1 2021.

In terms of racing experience, the cars feel sharper when cornering at first, but you get hit with understeer in the middle of a corner, detailing a sweeping change in both handling physics and updated tire models. The grip comes to you faster, but also disappears faster. More detailed feedback is given to the driver when they are trying to get out of slow corners, and when you do it right, you are rewarded with lap times. Driving feels different, as you would expect from such different cars, but the experience is more immersive and detailed.






In terms of racing experience, the cars feel sharper when cornering at first, but you get hit with understeer in the middle of a corner, detailing a sweeping change in both handling physics and updated tire models.

As a result of huge suspension changes, the cars are lower to the ground, so you get a rush of feedback when riding high curbs, which is much more difficult, and when driving through bumps on the track. The additional weight of the cars is also felt in these scenarios, and the cars are certainly more sluggish than in 2021 due to the increase in weight. But, for better or worse, Codemasters didn’t include “porpoise” in F1 22, which affected drivers like Sir Lewis Hamilton in real life.

And it gets even better when you play in virtual reality. For the first time in the official EA Sports and Codemasters F1 video game series, F1 22 supports VR with a range of different headsets, including the Valve Index, Oculus Quest 2 + Link Cable, Oculus Rift S, HTC Vive and HTC Vive Cosmos. As you might expect, playing F1 in VR is incredibly addictive.






As you might expect, playing F1 in VR is incredibly addictive.

It’s the combination of sitting so low, haloing, small mirrors, the speed of cars in your peripheral vision, and being able to actually look in the direction of corners and other cars, but it’sit’s a brilliant experience that completely changes the feel of the gameplay. The pre-release version of F1 22 that I tested had some technical issues when playing in VR, but these should be fixed with a patch before the official release of the game.

In terms of immersion, including former Formula 1 race engineer Mark Priestley in the game is excellent as it can provide tiny interesting bits of F1 lore throughout the gameplay. He replaces everyone’s favorite race engineer character Jeff, whose voice you’ve heard in previous F1 games. The overall audio has been significantly updated with a re-recording of announcer commands, a new engine sound and an EA Music playlist, similar to how music is implemented in the EA Sports FIFA game series.

Among all the impressive new features that have been integrated into F1 22, there are a few features that might be controversial for hardcore gamers. First is the appearance of supercars in F1 22. They were introduced along withPirelli Hot Lap tests that take place in real life with celebrities and F1 drivers before each race. It works the same way in-game, with specific challenges available every race weekend in Career Mode and My Team Mode. They’re pretty funny and some of the cars are nice to look at and drive, but are they really fit for an F1 game?






They’re pretty fun and some cars are nice to look at and drive, but are supercars really needed in an F1 game?

And then there’s F1 Life, a new social player hub that players can customize to suit their tastes and then show off to their friends as it also doubles as a multiplayer lobby. Players can unlock fashion items for their avatar, household items such as carpets and lamps, and the social hub also showcases supercars that players have unlocked.

The pre-build of the game I played had a few free options and you couldn’t buy any extra items, but it was confirmed that extra items would be available for purchase from the in-game store. The custom lobby to show off trophies to your friends is a great addition and I can appreciate all the work done in F1 Life from a technical point of view, but personally I’m not interested in this aspect of F1 Life. This looks like EA Sports’ first major impact since acquiring Codemasters in 2021.






F1 Life, a new player social hub that players can customize to suit their tastes and then show off to friends, also serves as a multiplayer lobby.

There are other fantastic new features in F1 22, including the introduction of sprint racing, new cinematic runs, pit stops and safety car, an expanded and improved My Team and Career mode (including a two-player Career), adaptive AI and much more. The inclusion of crossplay, which will be added to the game after launch, is also a huge addition.

F1 22 game review: 4.5 stars

New gameplay physics, redesigned controls and updated tire models, combined with updated track layouts (Spain, Australia, Abu Dhabi) and a new circuit in Miami, make F1 22 the most realistic Formula 1 game to date. The addition of VR, upgraded audio and lots of small tweaks make this game one of the most addictive F1 games out there and even hardcore F1 fans won’t be disappointed.

F1 22 Champions Edition with additional content and three days of early access will be released on June 28, 2022 for PlayStation 5, Xbox Series X | S, PlayStation 4, Xbox One and PC via Origin and Steam. The Standard Edition will be released on Friday, July 1, 2022.

Read more

Read more